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Theres a clear focus on presentation over ease of use that makes Urban Chaos a frustrating play, but its that same presentation focus that makes it something special. With as many enemies as you can find yourself fighting in the game as you go along, this becomes an issue.
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Its worse on the PC version in combat, as your action button used to do a cuffing move doubles as the lock-on target switch button.
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Using cars is also a miserable experience due to that cool reversing camera trick, especially if youre trying to turn in reverse. Unlike, say, God Hand, which would apply transparency on textures and structures obscuring your view of your character, the Urban Chaos camera gets stuck on structures and makes rooftop exploration more of a challenge than it should be by forcing you into awkward angles. Left and right, or obscures your view of upcoming obstacles or dangers.Ĭombined with your on foot momentum, this is a recipe for running into walls and jumping where you didnt want to go, not to mention the camera refusing to go through buildings. However, this screws around with your understanding of The camera has a cinematic, flowing quality that makes for cool in motion shots, especially when driving.īacking up makes the whole thing swing around and create a dynamic action shot, for example. The problem is that the camera refuses to stick to your back for long. Turning in place takes awhile, but the game is designed around this issue. Moving in this game feels fine, with a sort of Croc -like system in place where you press up to go and can swerve like a car as you run. The intro FMV kind of spoils what should be a late game twist with clear magical shenanigans.ĭespite that, Urban Chaos is an interesting bit of history that shows that awkward period of time where everyone was starting to understand what did and didnt work in 3D, but there were still hardware hurdles everyone was struggling with. Their one arguable gem is Startopia, a simulation game about running a space station, but their first release was Urban Chaos, an Eidos published 1999 action game about being a beat cop taking down a gang in a city where the mayor is secretly a Satanic wizard planning to start the apocalypse.
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One of those games was a licensed game for the hit movie Blade II. Urban Chaos Riot Response Pc Movie Blade II Urban Chaos still looks good today, and just exploring its
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